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Easy-to-understand monoliths are giving way to distributed systems: microservices, serverless, meshes, and proxies in every possible combination. These systems offer developers the freedom to build new features and technology faster, as they are no longer beholden to the elaborate release processes associated with monolithic architecture.
But, like all good things, there is a price: distributed systems are inherently difficult to operate and maintain. When something breaks—which it invariably will—how can you quickly comb through the myriad dependencies? How can you separate good hypotheses from bad ones?
Learn how observability helps developers understand multi-layered architectures: what’s slow, what’s broken, and what needs to be done to improve performance.